2013年11月19日星期二

roll combat system

Look, I've criticized hit and expertise before. Stats that determine whether or not you hit aren't terribly interesting,
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and having two of them that do it in different ways, especially once we went from a one-roll to a two-roll combat system, was just silly. I'm not even really sad that they're gone,
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 exactly. I don`t even feel the mild nostalgia for them I felt for armor penetration when they got rid of that - sure, ArP was a pain and I totally understood why it was axed, but we had some good times, me and ArP. Did some nice damage in ICC with it.
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 But I won't miss hit or expertise,
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 particularly.

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